The two pie charts compare retail sectors according to their online sales in the years, 2005 and 2010.
The two pie charts compare retail sectors according to their online sales in the years, 2005 and 2010. 2906o
The two pie charts compare retail sectors according to their online sales in the years, 2005 and 2010.
Overall, Discrepancy among all categories is not significant, excect the most and the least common sectors throughout the period. In addition, figures for items namely electronic and appliance as well as home furnishings had seen a drastical rise until 2010, whereas the vera versus trend was true for their counterparts.
With regard to the relatively higher points, electronics and applinance along with home furnishings were the first and the second ranked in the intial year. Both sales declined: While indicator of the former decreased from 35% to 30%, that of the latter had experienced a drop of twofold more from 25% by 2010.
Turning to the less dominant levels, the ratio between food and beverage, together with video games was 18% to 22% in 2005. Interestingly, sales of video games made up 23% folliwing 5 years, those of food and beverage, in turn, generated to 32%. Owing to the dramatic increases, These products became commonly sold material in 2010.
The two pie charts compare retail sectors according to their online sales in the years, 2005 and 2010.
Overall
, Discrepancy among all categories is not significant, excect the most and the least common sectors throughout the period.
In addition
, figures for items
namely
electronic and appliance
as well
as home furnishings had
seen
a drastical rise until 2010, whereas the vera versus trend was true for their counterparts.
With regard to the
relatively
higher points, electronics and applinance along with home furnishings were the
first
and the second ranked in the intial year. Both sales declined: While indicator of the former decreased from 35% to 30%, that of the latter had experienced a drop of twofold more from 25% by 2010.
Turning to the less dominant levels, the ratio between food and beverage, together with video games was 18% to 22% in 2005.
Interestingly
, sales of video games made up 23% folliwing 5 years, those of food and beverage, in turn, generated to 32%. Owing to the dramatic increases, These products became
commonly
sold material in 2010.
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