Some people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
Some people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that video games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits? neMK7
People's opinions differ as to whether or not playing computer games is beneficial. While there are those who maintain that video gaming is an educational method, I believe that these games have a negative influence on the users. From my perspective, I think that video games bring about more harmful impacts than positive ones.
There are numerous reasons why people might argue that video gaming can bring some benefits to the users, one of which is that video games can be both entertaining and educational. People who are users or gamers are transported into the virtual world where the user can interact with many different people in the same game. As a result, the virtual world will be an environment that is more interactive and exciting than the outside world. Another justification is that computer gaming will encourage people to improve their creativity, concentration, logical thinking and problem solving, all of which are useful skills outside the gaming context. Moreover, games such as puzzles are increasingly used by schools to improve students' thinking ability.
Although some people disagree, I support the view that video games have more disadvantages than benefits. If people spend too much time on computer games, they will be highly addictive. Therefore, playing video games will increase users' rates of depression and anxiety because video gaming often requires the gamers to spend many times for them to give scores, new targets and frequent rewards so they can keep playing. In addition, in the present days, teenagers tend to stay at home playing games and not going out or doing sports which will cause potential problems to their health such as obesity, sleep deprivation. Besides, this also affects the learning of students who often stay up late and spend too much on playing games, leading to not complete class assignments.
In sum, while there are sensible reasons to believe that playing video games have some benefits to the users, my own view is that potential dangers of video games are more significant than possible benefits.
People
's opinions differ
as to whether or not
playing
computer
games
is beneficial. While there are those who maintain that
video
gaming
is an educational method, I believe that these
games
have a
negative
influence on the
users
. From my perspective, I
think
that
video
games
bring about more harmful impacts than
positive
ones.
There are numerous reasons why
people
might argue that
video
gaming
can bring
some
benefits
to the
users
, one of which is that
video
games
can be both entertaining and educational.
People
who are
users
or gamers
are transported
into the virtual world where the
user
can interact with
many
different
people
in the same game.
As a result
, the virtual world will be an environment
that is
more interactive and exciting than the outside world. Another justification is that computer
gaming
will encourage
people
to
improve
their creativity, concentration, logical thinking and problem solving, all of which are useful
skills
outside the
gaming
context.
Moreover
,
games
such as puzzles are
increasingly
used
by schools to
improve
students' thinking ability.
Although
some
people
disagree, I support the view that
video
games
have more disadvantages than
benefits
. If
people
spend too much time on computer
games
, they will be
highly
addictive.
Therefore
,
playing
video
games
will increase users' rates of depression and anxiety
because
video
gaming
often
requires the gamers to spend
many
times for them to give scores, new targets and frequent rewards
so
they can
keep
playing
.
In addition
, in the present days,
teenagers
tend to stay at home
playing
games
and not going out or doing sports which will cause potential problems to their health such as obesity, sleep deprivation.
Besides
, this
also
affects the learning of students who
often
stay up late and spend too much on
playing
games
, leading to not complete
class
assignments.
In sum, while there are sensible reasons to believe that
playing
video
games
have
some
benefits
to the
users
, my
own
view is that potential
dangers
of
video
games
are more significant than possible
benefits
.
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